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#1 Realm Grinder Public » Realm Grinder 4.3.1 [Patch Notes] » 2025-04-14 11:38:59

DivineGames
Replies: 0

Global Reminder: Easter Event will be starting on Apr 17th 2025, 12.01 PM UTC and will end on Apr 24th 2025, 6.59 PM UTC.

  • Fixed logs in TT6, A11375, E11875, ANC3, spark of life, primal leaf, dwarven anvil, eye of the dragon, excavated mirage, factory, battlefield and mana loom artifacts, gem power's FCC bonus

  • Fixed Share Benefits tier formula

  • Fixed Makers Challenge Reward effect on Infinite Spiral

  • Fixed Twisting Nether T1 not working

  • AN4 fixed wrong reference to specific building instead of building tier (necessary with different alignments)
    Fixed TTP6 formula

  • DM2 and DM4 changed to building tier 10 rather than Hell Portal specific

  • Fixed autoclicks from Sun Blessing and similar sources

  • A270 changed to boost the building with the most spell effects on it. All ties are boosted.

  • All BuyAll buttons are now unlocked at 1000 Gems. We are aware of the request of many players to include an option to merge the buttons, but we didn't make it in time for this update. We'll check if we can do it for the next one.

  • Fixed Mercenary Spirit asking for unobtainable spells in certain game stages.

  • DWC5 now uses Combo Strike counter as its base, as intended.

  • Spell tier upgrades now state that the activity time needed can be accumulated in this Reincarnation (because some users reported Hellfire Blast being bugged - it's not, but the tooltip was misleading)

  • Dragon's Breath Tier upgrades no longer provide offline bonuses.

#2 Re: Realm Grinder Public » Realm Grinder Developers' Diary [Apr 14th 2025] » 2025-04-14 11:35:59

We just released version 4.3.1, which contains all the features needed for the Easter event, starting on Apr 17th 2025 12.01 PM UTC up to Apr 24th 2025, 6.59 PM UTC. The updated version should be rolled over soon to all platforms.

This version also includes several bugfixes following up the big 4.3 release, and we plan to add many more as the feedback keeps coming. Thank you all for your support, and stay tuned for more info!

#3 Re: Realm Grinder Public » Realm Grinder Developers' Diary [Apr 14th 2025] » 2025-04-04 12:03:25

Hello Everyone!

Version 4.3.1 has been delivered and will be released as soon as it's approved. This version contains all the Easter event features as well as several bugfixes/improvements based on your feedback after the recent big update. We'll continue monitoring and expanding the game as we keep releasing versions, stay tuned for more info!

#4 Re: Realm Grinder Public » Realm Grinder Developers' Diary [Apr 14th 2025] » 2025-03-26 18:53:52

Hello Everyone!

Version 4.3.0 has just been released! This is the first major update in 3 years, we've been working on it with our trusted beta testers and it was based on everyone's feedback. We have tried our best to keep you all up to date with the changes, but the full scope of the update will still be quite impactful, especially for mobile users' quality of life! Now we can resume working on expanding the endgame content, including Ascension 5 and more! There are probably a few minor bugs in the released version, but a lot of them have already been fixed and will be included in the Easter event update, which is coming mid-april.

For the N-th time now, we thank you for your continued patience and support! We really appreciated it and we hope to bring you even more fun in the future. Stay tuned for more updates!

#5 Re: Realm Grinder Public » Realm Grinder Developers' Diary [Apr 14th 2025] » 2025-03-21 08:16:55

Hello Everyone!

The 3+ years long beta is officially over!

The build has already been sent for approval. We plan to release it before the Easter event version, but we'll have more details once it is approved for all platforms. Thank you all for your patience, we know we have taken a long time, but we hope the result will be satisfying to everyone.

Over the course of updates, the changelog has become so long that it was impossible to keep up to date, so we condensed it in a summary that covers all the major categories.

NEW

  • Added Lineage Perk 6s in Ascension 3

  • Building upgrade series are now removed starting from Ascension 3.

  • Assistants upgrade series, alignment upgrade series, wall fragment series, gem potency series, and Sun Force are now removed starting from Ascension 4.

  • Reintroduced Astral factions in Ascension 4.

  • New Reincarnation Powers throughout all stages.

  • New Secret Trophy.

  • Arcane Brilliance now unlocks an upgrade that provides a bonus for each tier of the trophy unlocked.

  • Added an upgrade for unlocking The Architect trophy.

SYSTEM CHANGES

  • Added Buy All Buildings button that attempts to buy all building tiers to the Buy Quantity setting.

  • Added Autocast button modes to make the setup of autocasting spells easier and quicker.

  • Clicking the lineage button once now buys them to the maximum level you can afford.

  • Many wording changes, including renaming "this game" references to "this Era" and "Elite/MAD factions" to "Astral factions".

  • Mechanic consolidation and expansion: Triggered Tax Collections Power. In a similar way some Goblin upgrades already do, many other effects now make

  • your spells cast free Tax Collections, additively or multiplicatively. Triggered Tax Collections aggregate into a single stat, in a similar way automatic clicks do.

  • Clicks per second are also aggregated into a stat allowing for multiplicative increases.

  • Reincarnation gems requirement and Coins required per Gem have been streamlined throughout all Ascensions except Ascension 0. As a result, you may find your next Abdication or Reincarnation requirements different from before.

  • Royal Exchange container is now named Royal Market. Tooltip reworked for clarification. Royal Market bonus is now separated from the standard Ascension penalty system.

  • The Buy Quantity button was reworked to a dropdown menu instead of cycling through buy modes.

  • Added an option to disable toast messages.

BALANCE CHANGES

  • A lot of time-based requirements have been reduced throughout all game stages.

  • All challenges, bloodlines, lineages and lineage perks, and artifact sets upgrades no longer suffer from Ascension penalties.

  • Lineage perks are now unlocked asymmetrically: factions will distribute their perks across a large Reincarnation range and will unlock more through Ascensions. Lineages will have a hard cap of 25 levels per Ascension.

  • Spells now suffer different Ascension Penalties based on their Tier, the higher the better. Spell tiers are now unlocked at a rate of one per Ascension, meaning that you can cast up to Tier 2 while in Ascension 1. Each spell also has additional effects per tier, and upgrades are challenge-locked. Previous tiers above maximum have been removed from existing saves, but you don't need to unlock them again if you already did. All spells, except extraordinary spells (Tax Collection with Round Table, Dragon's Breath, Catalyst, Twisting Nether, season spells), now follow this rule. Offline bonuses provided through tier upgrades have been assigned to their respective ascension. Mana cost multipliers increased for all spell tiers.

  • As a special spell, Dragon's Breath now starts with 5 colors and unlock new ones across Ascensions. Its production effects will never suffer from Ascension penalties.

  • Starting mana amount reduced to 500/1000 on starting a new Era.

  • Ascension 3 Facility upgrades now provide Research Budget to their respective branch based on time spent in this Reincarnation with the time combinations of their faction representative.

  • Ascension 3 Mercenaries now gain additional Research budget when they purchase spell contracts and union contracts; branches affected depend on factions selected.

  • All Reincarnation powers unlocked after Ascension 0 now only start counting from the ascension they are unlocked in for their bases, with adjusted effect. For example, Reincarnation 50 power is based on (R-39), Reincarnation 120 power is based on (R-99).

  • All Spell tier upgrades now also multiplicatively increase Faction Coins found while offline by 200% per tier (stacking additively with same sources).
    Angel, Demon and Faceless Bloodline now provide the ability to cast their alignment spell regardless of affiliation. If you already have that spell, its effect is increased.

  • Base mana regen, and mana regen upgrade series have been increased.

  • Excavation's faction coin generation base increased, scaling decreased. Excavations now always give Faction Coins.

  • Excavation Resets now have a dynamic coin requirement of 3 orders of magnitude below the Reincarnation level, increasing by 1 each reset. You no longer lose anything by resetting excavations. You can no longer reset your excavations for free in Ascension 0, but you can still use Rubies.

  • Many Faction upgrades, researches, lineages and challenge effects have been rebalanced and/or reworked.

  • Removed usable restrictions from faction upgrades and researches that target or require specific game elements such as spells or Unique Buildings.

  • Reverse Autocast is no longer a requirement for Tiered Autocast, they are now separate and independent upgrades.

#6 Re: Realm Grinder Public » Realm Grinder Developers' Diary [Apr 14th 2025] » 2025-02-05 14:42:35

Hello everyone!

Version 4.2.27 has just been released, you should be able to update Realm Grinder on all platforms as soon as it hits your place. This version contains all the features required for running the 2025 Valentine Event, starting on Feb 13th 2025 1.01 PM UTC up to Feb 17th 2025, 7.59 PM UTC. The event will include a new feat which will unlock a new upgrade!

On a side note, the huge overhaul update is finished and will be released some time after the end of the Valentine event and before the start of the Easter event. Everything is already in place, we just need to get it approved by the platform companies to get a more specific release date. Thank you for your patience, stay tuned for more info!

#7 Re: Realm Grinder Public » Realm Grinder Developers' Diary [Apr 14th 2025] » 2024-12-10 12:57:29

Hello everyone!

Version 4.2.26 has just been released, you should be able to update Realm Grinder on all platforms as soon as it hits your place. This version contains all the features required for running the 2024 Christmas Event, starting on Dec 20th 2024 1.01 PM UTC up to Jan 04th 2025, 7.59 PM UTC. The event will include a new feat which will unlock a new upgrade!

#8 Re: Realm Grinder Public » Realm Grinder Developers' Diary [Apr 14th 2025] » 2024-11-21 08:10:08

Hello everyone!

The Thanksgiving event is on its way, starting on Nov 26th 2024 1.01 PM UTC up to Nov 30th 2024, 7.59 PM UTC. This event does not contain new feats, but you can unlock past feats if you haven't yet, and use event upgrades to boost your production!

We are testing release candidates in beta, it's been almost 3 years but we are really close!

#9 Re: Realm Grinder Public » Realm Grinder Developers' Diary [Apr 14th 2025] » 2024-10-17 07:54:38

Hello everyone!

Version 4.2.25 has just been released, you should be able to update Realm Grinder on all platforms as soon as it hits your place. This version contains all the features required for running the 2024 Halloween Event, starting on Oct 28th 2024 1.01 PM UTC up to Nov 4th 2024, 7.59 PM UTC. The event will include a new feat which will unlock a new upgrade!

#10 Re: Realm Grinder Public » Realm Grinder Developers' Diary [Apr 14th 2025] » 2024-09-11 12:31:11

Hello everyone!

Version 4.2.24 has just been released, you should be able to update Realm Grinder on all platforms as soon as it hits your place. This version contains all the features required for running the 2024 Idillium Event, starting on Sep 23rd 2024 12.01 PM UTC up to Sep 30th 2024, 6.59 PM UTC. The event will include a new feat which will unlock a new upgrade!

The year-long beta may be getting close to being ready.

#11 Re: Realm Grinder Public » Realm Grinder Developers' Diary [Apr 14th 2025] » 2024-08-12 11:51:13

Hello everyone!

Version 4.2.23 has just been released, you should be able to update Realm Grinder on all platforms as soon as it hits your place. This version contains all the features required for running the 2024 Summer Festival Event, starting on Aug 16th 2024 12.01 PM UTC up to Aug 23th 2024, 6.59 PM UTC. The event will include a new feat which will unlock a new upgrade!

#12 Re: Realm Grinder Public » Realm Grinder Developers' Diary [Apr 14th 2025] » 2024-07-09 11:56:23

Hello everyone!

Version 4.2.22 has just been released, you should be able to update Realm Grinder on all platforms as soon as it hits your place. This version contains all the features required for running the 2024 Goblin Invasion Event, starting on Jul 12th 2024 12.01 PM UTC up to Jul 16th 2024, 6.59 PM UTC. The event will include a new feat which will unlock a new upgrade!

#13 Re: Realm Grinder Public » Realm Grinder Developers' Diary [Apr 14th 2025] » 2024-05-28 08:05:45

Hello everyone!

Version 4.2.21 has just been released, you should be able to update Realm Grinder on all platforms as soon as it hits your place. This version fixes the Lava Stone bug in the latest Blood War event, and allows a repeat of it starting on Jun 10th 2024 12.01 PM UTC up to Jun 14st 2024, 6.59 PM UTC.

You will be able to complete all feats you missed during the original run and get all event bonuses for a second time.

Beta is still running, we're honing the latest pieces and making sure we won't release until it's ready, thank you for your patience and support!

#14 Re: Realm Grinder Public » Realm Grinder Developers' Diary [Apr 14th 2025] » 2024-05-18 08:00:49

Hello everyone!

We have received a number of support requests due to being unable to collect Lava Stones during the Blood War event. We have investigated the issue, and we noticed a bug that makes everyone unable to collect Lava Stones, regardless of what they click on-screen. Unfortunately we cannot fix the ongoing event, therefore we decided to repeat the event in a couple weeks (likely early June) to make up for it.

We apologize for the inconvenience!

#15 Re: Realm Grinder Public » Realm Grinder Developers' Diary [Apr 14th 2025] » 2024-05-14 08:02:39

Hello everyone!

Version 4.2.20 has just been released, you should be able to update Realm Grinder on all platforms as soon as it hits your place. This version contains all the features required for running the 2024 Blood War Event, starting on May 17th 2024 12.01 PM UTC up to May 21st 2024, 6.59 PM UTC. The event will include a new feat which will unlock a new upgrade!

Good luck everyone, and thank you for supporting us through these 9 years of Realm Grinder!

#16 Re: Realm Grinder Public » Realm Grinder Developers' Diary [Apr 14th 2025] » 2024-03-25 13:26:39

Hello everyone!

Version 4.2.19 has just been released, you should be able to update Realm Grinder on all platforms as soon as it hits your place. This version contains all the features required for running the 2024 Easter Event, starting on Mar 29th 2024 1.01 PM UTC up to Apr 5th 2024, 6.59 PM UTC.

Sorry for the late announcement, but once again we had some troubles with version approval, which made us delay the schedule for a couple days. As usual, the event will include a new feat and a new upgrade!

On the beta side, we are refining A4 and quality of life improvements. We know it's running long, more than 2 years now, but hopefully you will really like the result smile please bear with us some more, we'll keep you up to date on this channel and our communities. Cheers!

#17 Re: Realm Grinder Public » Realm Grinder Developers' Diary [Apr 14th 2025] » 2024-02-09 09:15:10

Hello everyone!

Version 4.2.18 has just been released, you should be able to update Realm Grinder on all platforms as soon as it hits your place. This version contains all the features required for running the 2024 Valentine Event, starting on Feb 12th 2024 12.01 PM UTC up to Feb 16th 2024, 7.59 PM UTC.

We didn't announce version delivery because we risked it being delayed (but it didn't happen!), and because we spent some time tweaking the new feat requirements, which are a bit harder as part of our new event feats plan. As a first time help to all players, we'll hint you that you will require a lot of buildings to complete it, but it is entirely doable within each Ascension. Good luck and have fun!

#18 Re: Realm Grinder Public » Realm Grinder Developers' Diary [Apr 14th 2025] » 2023-12-28 12:49:04

Hello Everyone!

We hope you are having a good time in these Christmas holidays! We spent some time with our family, so we'd like to apologize to every player who asked for support during the last few days, we answered all of them today - if your ticket wasn't answered, chances are it has been lost and you should send it again!

Also, We noticed that we advertised the Christmas event as ending on Jan 4th but it will actually end on Jan 5th, according to previous years' duration. Sorry for our mistake, and once again we wish you a Merry Christmas and a Happy New Year!

#19 Re: Realm Grinder Public » Realm Grinder Developers' Diary [Apr 14th 2025] » 2023-12-18 13:45:57

Hello everyone!

Version 4.2.17 has just been released, you should be able to update Realm Grinder on all platforms as soon as it hits your place. This version contains all the features required for running the 2023 Christmas event, starting on Dec 21st 2023 12.01 PM UTC up to Jan 4th 2024, 7.59 PM UTC.

We are tackling some issues with spell tiers and A3/A4 progression, but pieces are slowly falling in place. Stay tuned for more info!

#20 Re: Realm Grinder Public » Realm Grinder Developers' Diary [Apr 14th 2025] » 2023-12-07 13:01:38

Hello Everyone!

Version 4.2.17 has been delivered! It contains all the features required for running the 2023 Christmas event, starting on Dec 21st 2023 12.01 PM UTC up to Jan 4th 2024, 7.59 PM UTC.

Still working on A4 in beta, we'll keep you up to date with the latest changes!

#21 Re: Realm Grinder Public » Realm Grinder Developers' Diary [Apr 14th 2025] » 2023-11-20 09:58:36

Hello Everyone!

We are keeping up with the fixes in beta, right now we are focusing on getting A4 production to enjoyable values, which is the last step of the rebalancing stage. A lot of quality of life has already been done, past that we only need to add some flavor. We'll continue to keep you updated, cheers!

On a sidenote, the Thanksgiving event is on its way from Nov 21st to Nov 25th. It is a minor event for Realm Grinder, it has no new feats but you can still improve your production or unlock old feats if you haven't yet.

#22 Re: Realm Grinder Public » Realm Grinder Developers' Diary [Apr 14th 2025] » 2023-10-16 13:24:14

Hello Everyone!

Version 4.2.16 has been released, this time pretty quickly since the deliver. We will still remind you the Halloween event, starting on Oct 27th 2023 12.01 PM UTC up to Nov 3rd 2023, 7.59 PM UTC.

#23 Re: Realm Grinder Public » Realm Grinder Developers' Diary [Apr 14th 2025] » 2023-10-12 09:09:26

Hello Everyone!

We just delivered version 4.2.16, which contains all the features needed for the Halloween event, starting on Oct 27th 2023 12.01 PM UTC up to Nov 3rd 2023, 7.59 PM UTC. We'll let you know when it is released!

Still working on A4 and QoL in beta, please bear with us a little longer.

#24 Re: Realm Grinder Public » Realm Grinder Developers' Diary [Apr 14th 2025] » 2023-09-18 11:21:16

Hello Everyone!

Version 4.2.15 has just been released for all platforms! It should be delivered worldwide within 48 hours, then the Idillium event will start on Sep 21st 2023 12.01 PM UTC and will end on Sep 28th 2023, 6.59 PM UTC.

Many quality of life changes are on their way with the big update, among those the infinitely popular autobuy for all buildings and the set all spells on autocast features!

#25 Re: Realm Grinder Public » Realm Grinder Developers' Diary [Apr 14th 2025] » 2023-09-05 11:33:19

Hello Everyone!

We just delivered version 4.2.15, which contains all the features needed for the Idillium event, starting on Sep 21st 2023 12.01 PM UTC up to Sep 28th 2023, 6.59 PM UTC. The updated version should be rolled over soon to all platforms.

A0, A1, A2 and A3 should be beta-ok at this point. Moving on to A4 and then QoL changes!

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